(2024) Wu - Pesuasvie Prompting (Conference)

Published conference paper on persuasive prompting.

Persuasive Prompting: The Case of Digital Health

Abstract

Chatbots are being introduced to fill the gap between consultations, with the motivation of supporting adherence to treatment, especially in the case of chronic diseases. Such a task requires chatbots to have a persuasive ability to influence patient attitudes or behaviour, which is achievable through the advancement of Large Language Models (LLMs). By means of prompting engineering, we aim to accomplish the design goal of persuasive chatbots powered by LLMs that can systematically apply persuasion strategies and dynamically adapt such strategies to the user. We have converted well-founded persuasion strategies into guidelines for prompt crafting to enhance the persuasiveness of LLM-based chatbots. This paper contributes to the design of persuasive chatbots by providing a list of guidance on prompt crafting, meta-prompts, and a proof-of-concept of the developed guidance from a digital health application. This paper also initiates the discourse on prompt guidance as a new type of design artefact within Design Science Research (DSR).

Notes mentioning this note


Here are all the notes in this garden, along with their links, visualized as a graph.

2025-05-08 Workshop ProjectDC PretestApplicationCognitive Dissonance TheoryCialdini's PrinciplesElaboration Likelihood ModelFogg Behavior ModelFoundation ModelsHeuristic-systematic ModelInformation SystemsPlatform TheorySocial Judgment Theorybracaresource2022cameronreinforcement1994Influence, new and expanded - the psychology of...cialdiniscience2001Dolota-2014-Designing-Harmonyfarberclosing2023gardnermaking2012gavrilovacontrolled2019geurtspersuasive2022gregorresearch2020isaiamutanreview2014lavikrelationship2022motlovapsychoeducation2017MSIS480 - Management Information Systemsohsystematic2021okeefepersuasion2016oliveirahow2023rosenbergpersuasive2022ryanmotivation2011sarkhelclinical2020scarvaglierifirst2020schwedecan2023swindellbeneficent2010taillardpersuasive2001vanderweidenhow2020woodpsychology2016(2023) Wu - PROMISE (Technical Report)(2024) Wu - PROMISE(2024) Wu - Pesuasvie Prompting (Conference)MOC - Artificial Intelligence / Machine LearningMOC - CSCWMOC - Digital CompanionMOC - GlossaryMOC - OutletsMOC - Persuasive AIMOC - Ph.D.One Pager - Towards Persuasive Chatbots with LLMsAMCISBusiness & Information Systems EngineeringCAiSE - International Conference on Advanced...CHICSCWDESRISTECISElectronic MarketsFAccTGROUPHAIHICSSICISICTH - International Conference on Current and...INTERACTIUIJMIR - Journal of Medical Internet ResearchMUCnpj Digital MedicinePERSUASIVESwiss TextWI-TagungPaper BacklogPersuasionPersuasive TechnologyATI - Affinity for Technology InteractionChatbotConversational AgentDigital HealthLLM- Large Language ModelMOC - Conversational AIDSR - Design Science ResearchPAM - Patient Activation MeasurePaper ReviewPCC - Patient-Centered CommunicationPrompt EngineeringPsychoeducationScopus SearchSelf-efficacyReading ListStatisticsWorkshop Persuasion for Chatbot Design